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import { Card } from '../../../interfaces'
import Set from '../Crystal Guardians'
const card: Card = {
name: {
en: "Marshtomp",
fr: "Flobio",
de: "Moorabbel"
},
illustrator: "Hisao Nakamura",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
259,
],
hp: 70,
types: [
"Fighting",
],
evolveFrom: {
en: "Mudkip",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Hug",
fr: "Hug",
de: "Hug"
},
effect: {
en: "The Defending Pokémon can't retreat during your opponent's next turn.",
fr: "Le Pokémon Défenseur ne pourra pas battre en retraite lors du prochain tour de votre adversaire.",
de: "Das Verteidigende Pokémon kann sich während des nächsten Zuges deines Gegners nicht zurückziehen."
},
damage: 20,
},
{
cost: [
"Fighting",
"Colorless",
"Colorless",
],
name: {
en: "Mud Shot",
fr: "Tir de boue",
de: "Lehmschuss"
},
damage: 50,
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
}
export default card