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import { Card } from '../../../interfaces'
import Set from '../Legend Maker'
const card: Card = {
name: {
en: "Lairon",
fr: "Galegon",
de: "Stollrak"
},
illustrator: "Naoyo Kimura",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
305,
],
hp: 70,
types: [
"Metal",
],
evolveFrom: {
en: "Aron",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Rest",
fr: "Repos",
de: "Ruhe"
},
effect: {
en: "Remove all Special Conditions and 5 damage counters (all if there are less than 5) from Lairon. Lairon is now Asleep.",
fr: "Retirez à Galegon tous ses États Spéciaux et 5 marqueurs de dégât (tous s'il en a moins de 5). Galegon est maintenant Endormi.",
de: "Entferne alle Speziellen Zustände und 5 Schadensmarken von Stollrak (entferne alle, wenn weniger als 5 auf Stollrak liegen). Stollrak schläft jetzt."
},
},
{
cost: [
"Metal",
"Colorless",
],
name: {
en: "Body Slam",
fr: "Plaquage",
de: "Bodyslam"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.",
fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.",
de: "Wirf 1 Münze. Bei \"Kopf\" ist das Verteidigende Pokémon jetzt gelähmt."
},
damage: 20,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
],
}
export default card