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import { Card } from '../../../interfaces'
import Set from '../Legend Maker'
const card: Card = {
name: {
en: "Registeel Star",
fr: "Registeel ☆",
de: "Registeel *"
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
379,
],
hp: 90,
types: [
"Metal",
],
stage: "Basic",
attacks: [
{
cost: [
"Metal",
],
name: {
en: "Barrier Attack",
fr: "Attaque d'obstacle",
de: "Angriffsbarriere"
},
effect: {
en: "During your opponent's next turn, any damage done to Registeel Star by attacks is reduced by 10 (after applying Weakness and Resistance).",
fr: "Lors du prochain tour de votre adversaire, tous dégâts infligés à Registeel par des attaques sont réduits de 10 (après application de la Faiblesse et de la Résistance).",
de: "Im nächsten Zug deines Gegners wird Schaden, der Registeel * durch Angriffe zugefügt wird, um 10 Schadenspunkte reduziert (nachdem Schwäche und Resistenz verrechnet wurden)."
},
damage: 10,
},
{
cost: [
"Metal",
"Metal",
"Colorless",
],
name: {
en: "Final Laser",
fr: "Laser final",
de: "Finaler Laser"
},
effect: {
en: "Put 3 damage counters on your opponent's Pokémon in any way you like. If your opponent has only 1 Prize card left and Registeel Star is the only Pokémon you have in play, put 6 damage counters instead.",
fr: "Placez 3 marqueurs de dégât sur les Pokémon de votre adversaire de la façon que vous voulez. S'il reste à votre adversaire une seule carte Récompense et que Registeel est le seul Pokémon que vous ayez en jeu, placez 6 marqueurs de dégât.",
de: "Lege 3 Schadensmarken in beliebiger Verteilung auf die gegnerischen Pokémon. Wenn dein Gegner nur noch einen Preis übrig hat, und Registeel * das einzige Pokémon ist, das du im Spiel hast, lege stattdessen 6 Schadensmarken in beliebiger Verteilung auf die gegnerischen Pokémon."
}
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
],
}
export default card