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import { Card } from '../../../interfaces'
import Set from '../Legend Maker'
const card: Card = {
name: {
en: "Pikachu δ",
fr: "Pikachu δ",
de: "Pikachu"
},
illustrator: "Ryo Ueda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
25,
],
hp: 40,
types: [
"Metal",
],
stage: "Basic",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Thunder Wave",
fr: "Cage-éclair",
de: "Donnerwelle"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.",
fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.",
de: "Wirf 1 Münze. Bei \"Kopf\" ist das Verteidigende Pokémon jetzt gelähmt."
},
},
{
cost: [
"Metal",
"Colorless",
],
name: {
en: "Iron Tail",
fr: "Queue de fer",
de: "Eisenschweif"
},
effect: {
en: "Flip a coin until you get tails. This attack does 20 damage times the number of heads.",
fr: "Lancez une pièce jusqu'à ce que vous obteniez pile. Cette attaque inflige 20 dégâts multipliés par le nombre de faces.",
de: "Wirf so lange eine Münze, bis zum ersten Mal das Ergebnis \"Zahl\" kommt. Dieser Angriff fügt 20 Schadenspunkte mal der Anzahl \"Kopf\" zu."
},
damage: "20x",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card