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74 lines
1.4 KiB
TypeScript
74 lines
1.4 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Battle Styles'
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const card: Card = {
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dexId: [679],
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set: Set,
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name: {
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en: "Honedge",
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fr: "Monorpale",
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es: "Honedge",
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it: "Honedge",
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pt: "Honedge",
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de: "Gramokles"
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},
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illustrator: "sowsow",
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rarity: "Common",
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category: "Pokemon",
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hp: 60,
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types: ["Metal"],
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attacks: [{
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name: {
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en: "Ambush",
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fr: "Embuscade",
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es: "Emboscada",
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it: "Imboscata",
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pt: "Emboscada",
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de: "Hinterhalt"
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},
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effect: {
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en: "Flip a coin. If heads, this attack does 30 more damage.",
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fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts supplémentaires.",
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es: "Lanza 1 moneda. Si sale cara, este ataque hace 30 puntos de daño más.",
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it: "Lancia una moneta. Se esce testa, questo attacco infligge 30 danni in più.",
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pt: "Jogue 1 moeda. Se sair cara, este ataque causará 30 pontos de dano a mais.",
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de: "Wirf 1 Münze. Bei Kopf fügt diese Attacke 30 Schadenspunkte mehr zu."
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},
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damage: "10+",
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cost: ["Metal"]
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}],
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weaknesses: [{
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type: "Fire",
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value: "×2"
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}],
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resistances: [{
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type: "Grass",
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value: "-30"
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}],
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retreat: 2,
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regulationMark: "E",
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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},
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stage: "Basic",
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description: {
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en: "The blue eye on the sword's handguard is the true body of Honedge. With its old cloth, it drains people's lives away."
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}
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}
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export default card
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