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* some fixes Signed-off-by: Avior <github@avior.me> * Some more changes Signed-off-by: Avior <github@avior.me> * u Signed-off-by: Avior <github@avior.me> * continuing update Signed-off-by: Avior <github@avior.me> * Finished ? Signed-off-by: Avior <github@avior.me> * Removed files that were not meant to be * Remoed even more files
69 lines
1.0 KiB
TypeScript
69 lines
1.0 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Evolving Skies'
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const card: Card = {
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set: Set,
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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},
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name: {
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en: "Lombre",
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fr: "Lombre",
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es: "Lombre",
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it: "Lombre",
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pt: "Lombre",
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de: "Lombrero"
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},
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rarity: "Uncommon",
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category: "Pokemon",
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hp: 90,
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types: ["Water"],
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stage: "Stage1",
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illustrator: "miki kudo",
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attacks: [{
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name: {
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en: "Wave Splash",
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fr: "Grosse Vague",
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es: "Chapoteo Ondulante",
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it: "Schizzi d'Onda",
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pt: "Wave Splash",
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de: "Wellenplatscher"
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},
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damage: 50,
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cost: ["Water", "Colorless"]
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}],
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weaknesses: [{
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type: "Lightning",
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value: "×2"
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}],
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retreat: 1,
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evolveFrom: {
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en: "Lotad",
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fr: "Nénupiot",
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es: "Lotad",
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it: "Lotad",
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pt: "Lotad",
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de: "Loturzel"
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},
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description: {
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en: "It lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night."
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},
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dexId: [271],
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regulationMark: "E"
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}
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export default card
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