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TypeScript
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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Dark Tyranitar",
de: "Dunkles Despotar"
},
illustrator: "Kyoko Koizumi",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
248,
],
hp: 120,
types: [
"Fighting",
"Darkness",
],
evolveFrom: {
en: "Dark Pupitar",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Sand Damage",
de: "Sand Damage"
},
effect: {
en: "As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns.",
de: "As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns."
},
},
],
attacks: [
{
cost: [
"Fighting",
"Colorless",
"Colorless",
],
name: {
en: "Second Strike",
de: "Second Strike"
},
effect: {
en: "If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage.",
de: "If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage."
},
damage: "50+",
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
}
export default card