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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Dark Houndoom",
de: "Dunkles Hundemon"
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
229,
],
hp: 70,
types: [
"Darkness",
"Darkness",
],
evolveFrom: {
en: "Houndour",
},
stage: "Stage1",
attacks: [
{
cost: [
"Darkness",
"Colorless",
],
name: {
en: "Shakedown",
de: "Shakedown"
},
effect: {
en: "Choose a card from your opponent's hand without looking and discard it.",
de: "Choose a card from your opponent's hand without looking and discard it."
},
damage: 20,
},
{
cost: [
"Fire",
"Colorless",
"Colorless",
],
name: {
en: "Dark Fire",
de: "Dark Fire"
},
effect: {
en: "You may discard a Fire Energy or Darkness Energy attached to Dark Houndoom. If you do, this attack does 40 damage plus 20 more damage.\"",
de: "You may discard a Energy or Energy attached to Dark Houndoom. If you do, this attack does 40 damage plus 20 more damage."
},
damage: "40+",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
{
type: "Fighting",
value: "×2"
},
],
resistances: [
{
type: "Psychic",
value: "-30"
},
{
type: "Psychic",
value: "-30"
},
],
}
export default card