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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Jumpluff",
de: "Papungha"
},
illustrator: "Kyoko Umemoto",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
189,
],
hp: 90,
types: [
"Grass",
],
evolveFrom: {
en: "Skiploom",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Buffer",
de: "Buffer"
},
effect: {
en: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.",
de: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead."
},
},
],
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Energy Crush",
de: "Energy Crush"
},
effect: {
en: "Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.",
de: "Does 10 damge plus 10 more damage for each Energy attached to all of your opponent's Pokémon."
},
damage: "10+",
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Water",
value: "-30"
},
],
}
export default card