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75 lines
1.3 KiB
TypeScript
75 lines
1.3 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Team Rocket Returns'
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const card: Card = {
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name: {
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en: "Jumpluff",
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de: "Papungha"
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},
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illustrator: "Kyoko Umemoto",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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189,
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],
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hp: 90,
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types: [
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"Grass",
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],
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evolveFrom: {
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en: "Skiploom",
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},
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stage: "Stage2",
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abilities: [
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{
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type: "Poke-BODY",
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name: {
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en: "Buffer",
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de: "Buffer"
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},
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effect: {
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en: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.",
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de: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead."
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},
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},
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],
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attacks: [
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{
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cost: [
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"Colorless",
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],
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name: {
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en: "Energy Crush",
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de: "Energy Crush"
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},
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effect: {
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en: "Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.",
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de: "Does 10 damge plus 10 more damage for each Energy attached to all of your opponent's Pokémon."
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},
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damage: "10+",
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Water",
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value: "-30"
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},
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],
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}
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export default card
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