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import { Card } from '../../../interfaces'
import Set from '../Guardians Rising'
const card: Card = {
name: {
en: "Wailord",
fr: "Wailord",
},
illustrator: "OOYAMA",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
321,
],
hp: 200,
types: [
"Water",
],
evolveFrom: {
en: "Wailmer",
fr: "Wailmer",
},
stage: "Stage1",
attacks: [
{
cost: [
"Water",
"Water",
"Colorless",
],
name: {
en: "Dive",
fr: "Plongée",
},
effect: {
en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.",
fr: "Lancez une pièce. Si cest face, évitez tous les effets dattaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.",
},
damage: 40,
},
{
cost: [
"Water",
"Water",
"Water",
"Colorless",
],
name: {
en: "Open Sea",
fr: "Grande Bleue",
},
effect: {
en: "Heal 30 damage from each of your Water Pokémon.",
fr: "Soignez 30 dégâts à chacun de vos Pokémon Water.",
},
damage: 80,
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
retreat: 4,
}
export default card