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import { Card } from '../../../interfaces'
import Set from '../Crimson Invasion'
const card: Card = {
name: {
en: "Piloswine",
fr: "Cochignon",
},
illustrator: "Kouki Saitou",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
221,
],
hp: 100,
types: [
"Water",
],
evolveFrom: {
en: "Swinub",
fr: "Marcacrin",
},
stage: "Stage1",
attacks: [
{
cost: [
"Water",
],
name: {
en: "Stampede",
fr: "Ruée",
},
damage: 20,
},
{
cost: [
"Colorless",
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Rest",
fr: "Repos",
},
effect: {
en: "This Pokémon is now Asleep. Heal 90 damage from it.",
fr: "Ce Pokémon est maintenant Endormi. Soignez 90 dégâts à ce Pokémon.",
},
},
],
weaknesses: [
{
type: "Metal",
value: "×2"
},
],
retreat: 4,
}
export default card