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https://github.com/tcgdex/cards-database.git
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108 lines
2.0 KiB
TypeScript
108 lines
2.0 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "sm1-52",
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localId: 52,
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// Card informations
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name: {
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en: "Vikavolt",
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fr: "Lucanon",
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},
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hp: 150,
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type: [
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Type.LIGHTNING,
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],
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dexId: 738,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/sm/sm1/52/low.png",
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fr: "https://assets.tcgdex.net/fr/sm/sm1/52/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/sm/sm1/52/high.png",
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fr: "https://assets.tcgdex.net/fr/sm/sm1/52/high.png",
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},
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},
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evolveFrom: {
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en: "Charjabug",
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fr: "Chrysapile",
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},
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tags: [
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Tag.STAGE2,
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],
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illustrator: {
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id: 67,
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name: "Hitoshi Ariga"
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},
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abilities: [{
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id: 1156,
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type: AbilityType.TALENT,
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name: {
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en: "Strong Charge",
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fr: "Charge Puissante",
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},
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text: {
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en: "Once during your turn (before your attack), you may search your deck for a Grass Energy card and a Lightning Energy card and attach them to your Pokémon in any way you like. Then, shuffle your deck.",
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fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez chercher une carte Énergie Grass et une carte Énergie Lightning dans votre deck puis les attacher à vos Pokémon, de la manière que vous voulez. Mélangez ensuite votre deck.",
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}
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}],
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attacks: [{
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cost: [
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Type.LIGHTNING,
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Type.COLORLESS,
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Type.COLORLESS,
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Type.COLORLESS
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],
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name: {
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en: "Electro Cannon",
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fr: "Canon Élek",
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},
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text: {
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en: "Discard 3 Energy from this Pokémon.",
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fr: "Défaussez 3 Énergies de ce Pokémon.",
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},
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damage: 150
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}],
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weaknesses: [{
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type: Type.FIGHTING,
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value: "×2"
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}],
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resistances: [{
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type: Type.METAL,
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value: "-20"
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}],
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retreat: 3,
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rarity: Rarity.RareHolo,
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category: Category.POKEMON,
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set: {
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name: "Sun & Moon",
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code: "sm1"
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}
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}
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export default card
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