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65 lines
1.5 KiB
TypeScript
65 lines
1.5 KiB
TypeScript
import { Card } from "../../../interfaces"
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import Set from "../Obsidian Flames"
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const card: Card = {
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set: Set,
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name: {
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fr: "Scalpereur",
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en: "Kingambit",
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es: "Kingambit",
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it: "Kingambit",
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pt: "Kingambit",
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de: "Gladimperio"
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},
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rarity: "Uncommon",
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category: "Pokemon",
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hp: 180,
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types: ["Metal"],
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stage: "Stage2",
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attacks: [{
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cost: ["Metal"],
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name: {
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fr: "Au Tapis",
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en: "Strike Down",
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es: "Derrotar",
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it: "Atterramento",
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pt: "Derrocada",
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de: "Niederstrecken"
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},
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effect: {
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fr: "Si le Pokémon Actif de votre adversaire a au moins 4 marqueurs de dégâts, il est mis K.O.",
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en: "If your opponent's Active Pokémon has 4 or more damage counters on it, that Pokémon is Knocked Out.",
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es: "Si el Pokémon Activo de tu rival tiene 4 contadores de daño o más sobre él, ese Pokémon queda Fuera de Combate.",
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it: "Se il Pokémon attivo del tuo avversario ha quattro o più segnalini danno, quel Pokémon viene messo KO.",
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pt: "Se o Pokémon Ativo do seu oponente tiver 4 ou mais contadores de dano nele, aquele Pokémon será Nocauteado.",
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de: "Wenn auf dem Aktiven Pokémon deines Gegners mindestens 4 Schadensmarken liegen, ist jenes Pokémon kampfunfähig."
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}
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}, {
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cost: ["Metal", "Colorless", "Colorless"],
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name: {
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fr: "Déchirure Massive",
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en: "Massive Rend",
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es: "Corte Masivo",
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it: "Supersquarcio",
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pt: "Laceração Massiva",
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de: "Riesiger Riss"
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},
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damage: 140
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}],
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retreat: 4,
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regulationMark: "G",
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variants: {
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holo: false
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}
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}
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export default card |