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import { Card } from '../../../interfaces'
import Set from '../Neo Destiny'
const card: Card = {
name: {
en: "Shining Celebi",
},
illustrator: "Hironobu Yoshida",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
251,
],
hp: 50,
types: [
"Grass",
],
stage: "Basic",
attacks: [
{
cost: [
"Water",
],
name: {
en: "Healing Water",
},
effect: {
en: "Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them.",
},
},
{
cost: [
"Grass",
"Psychic",
],
name: {
en: "Miracle Leaf",
},
effect: {
en: "Flip a number of coins equal to the number of Energy attached to the Defending Pokémon. If you get 1 or more heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice).",
},
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card