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https://github.com/tcgdex/cards-database.git
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96 lines
1.5 KiB
TypeScript
96 lines
1.5 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "base4-4",
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localId: 4,
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// Card informations
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name: {
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en: "Charizard",
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},
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hp: 120,
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type: [
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Type.FIRE,
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],
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dexId: 6,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/base/base4/4/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/base/base4/4/high",
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},
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},
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evolveFrom: {
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en: "Charmeleon",
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},
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tags: [
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Tag.STAGE2,
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],
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illustrator: "Mitsuhiro Arita",
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abilities: [{
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id: 263,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Energy Burn",
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},
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text: {
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en: "As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.",
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}
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}],
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attacks: [{
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cost: [
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Type.FIRE,
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Type.FIRE,
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Type.FIRE,
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Type.FIRE
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],
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name: {
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en: "Fire Spin",
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},
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text: {
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en: "Discard 2 Energy cards attached to Charizard in order to use this attack.",
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},
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damage: 100
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}],
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weaknesses: [{
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type: Type.WATER,
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value: "×2"
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}],
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resistances: [{
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type: Type.FIGHTING,
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value: "-30"
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}],
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rarity: Rarity.Rare,
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category: Category.POKEMON,
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set: {
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name: "Base Set 2",
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code: "base4"
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}
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}
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export default card
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