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101 lines
1.6 KiB
TypeScript
101 lines
1.6 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "ex12-40",
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localId: 40,
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// Card informations
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name: {
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en: "Misdreavus",
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},
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hp: 50,
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type: [
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Type.PSYCHIC,
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],
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dexId: 200,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/ex/ex12/40/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/ex/ex12/40/high",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: "Yukiko Baba",
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abilities: [{
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id: 245,
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type: AbilityType.POKEBODY,
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name: {
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en: "Deep Sleep",
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},
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text: {
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en: "As long as Misdreavus is your Active Pokémon, each player flips 2 coins for his or her Pokémon that is Asleep between turns. If either coin is tails, that Pokémon is still Asleep.",
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}
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}],
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attacks: [{
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cost: [
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Type.COLORLESS
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],
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name: {
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en: "Return Trance",
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},
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text: {
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en: "Return an Energy card attached to Misdreavus to your hand. The Defending Pokémon is now Asleep.",
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},
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},{
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cost: [
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Type.PSYCHIC
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],
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name: {
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en: "Dream Eater",
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},
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text: {
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en: "If the Defending Pokémon is not Asleep, this attack does nothing.",
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},
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damage: 30
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}],
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weaknesses: [{
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type: Type.DARKNESS,
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value: "×2"
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}],
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resistances: [{
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type: Type.FIGHTING,
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value: "-30"
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}],
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rarity: Rarity.Uncommon,
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category: Category.POKEMON,
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set: {
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name: "Legend Maker",
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code: "ex12"
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}
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}
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export default card
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