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Florian Bouillon a284fcac64
Updated DB and made it work with SDK
Signed-off-by: Avior <florian.bouillon@delta-wings.net>
2020-03-11 09:41:29 +01:00

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TypeScript
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import Card from '@tcgdex/sdk/interfaces/Card'
import Type from '@tcgdex/sdk/interfaces/Type'
import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
const card: Card = {
// ids
id: "neo3-17",
localId: 17,
// Card informations
name: {
en: "Entei",
},
hp: 60,
type: [
Type.FIRE,
],
dexId: 244,
image: {
low: {
en: "https://assets.tcgdex.net/en/neo/neo3/17/low",
},
high: {
en: "https://assets.tcgdex.net/en/neo/neo3/17/high",
},
},
evolveFrom: {},
tags: [
Tag.BASIC,
],
illustrator: "Naoyo Kimura",
abilities: [{
id: 716,
type: AbilityType.POKEPOWER,
name: {
en: "Legendary Body",
},
text: {
en: "As long as Entei is your Active Pokémon, Entei and Energy cards attached to it aren't affected by effects from Trainer cards other than Trainer cards other than Stadium cards. As long as this power is active, discard all Trainer cards attached to Entei. (This power works even if Entei is Asleep, Confused, or Paralyzed.)",
}
}],
attacks: [{
cost: [
Type.FIRE,
Type.FIRE,
Type.FIRE
],
name: {
en: "Mega Flame",
},
text: {
en: "Flip 2 coins. For each tails, discard 1 Energy card from Entei, if it has any.",
},
damage: 50
}],
weaknesses: [{
type: Type.WATER,
value: "×2"
}],
rarity: Rarity.Rare,
category: Category.POKEMON,
set: {
name: "Neo Revelation",
code: "neo3"
}
}
export default card