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77 lines
1.2 KiB
TypeScript
77 lines
1.2 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Crystal Guardians'
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const card: Card = {
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name: {
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en: "Cacturne δ",
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},
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illustrator: "Kouki Saitou",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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332,
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],
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hp: 80,
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types: [
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"Fighting",
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],
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evolveFrom: {
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en: "Cacnea",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-POWER",
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name: {
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en: "Spike Storm",
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},
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effect: {
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en: "Once during your turn (before your attack), if Cacturne is your Active Pokémon, you may put 1 damage counter on 1 of your opponent's Pokémon that already has any damage counters on it. This power can't be used if Cacturne is affected by a Special Condition.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Fighting",
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],
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name: {
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en: "Triple Needle",
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},
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effect: {
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en: "Choose 3 of your opponent's Pokémon. This attack does 10 damage to each of those Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
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},
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},
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{
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cost: [
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"Fighting",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Light Punch",
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},
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damage: 50,
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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}
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export default card
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