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79 lines
1.1 KiB
TypeScript
79 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Legend Maker'
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const card: Card = {
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name: {
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en: "Lanturn",
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},
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illustrator: "Kagemaru Himeno",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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171,
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],
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hp: 80,
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types: [
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"Lightning",
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],
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evolveFrom: {
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en: "Chinchou",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-BODY",
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name: {
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en: "Dual Armor",
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},
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effect: {
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en: "As long as Lanturn has any Water Energy attached to it, Lanturn is both Water and Lightning type.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Lightning",
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"Colorless",
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],
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name: {
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en: "Razor Fin",
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},
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damage: 30,
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},
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{
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cost: [
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"Colorless",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Water Gun",
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},
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effect: {
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en: "Does 40 damage plus 20 more damage for each Water Energy attached to Lanturn but not used to pay for this attack's Energy cost. You can't add more then 40 damage in this way.",
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},
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damage: 40,
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},
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],
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weaknesses: [
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{
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type: "Fighting",
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value: "×2"
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},
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],
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}
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export default card
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