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77 lines
1.4 KiB
TypeScript
77 lines
1.4 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Team Rocket Returns'
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const card: Card = {
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name: {
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en: "Dark Golduck",
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de: "Dunkles Entoron"
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},
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illustrator: "Nakaoka",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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55,
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],
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hp: 70,
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types: [
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"Water",
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"Darkness",
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],
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evolveFrom: {
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en: "Psyduck",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Water",
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"Colorless",
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],
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name: {
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en: "Darkness Shield",
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de: "Darkness Shield"
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},
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effect: {
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en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.",
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de: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn."
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},
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damage: 20,
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},
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{
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cost: [
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"Water",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Cold Crush",
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de: "Cold Crush"
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},
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effect: {
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en: "You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.",
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de: "You may dicard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon."
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},
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damage: 40,
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},
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],
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weaknesses: [
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{
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type: "Lightning",
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value: "×2"
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},
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],
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}
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export default card
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