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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Dark Houndoom",
},
illustrator: "Nakaoka",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
229,
],
hp: 70,
types: [
"Fire",
"Darkness",
],
evolveFrom: {
en: "Houndour",
},
stage: "Stage1",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Fire Breath",
},
effect: {
en: "Once during your turn (before your attack), if Dark Houndoom is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Burned. This power can't be used if Dark Houndoom is affected by a Special Condition.",
},
},
],
attacks: [
{
cost: [
"Fire",
"Colorless",
"Colorless",
],
name: {
en: "Fire Payback",
},
effect: {
en: "If you have less Benched Pokémon than your opponent, this attack does 40 damage plus 20 more damage.",
},
damage: 40,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
},
],
}
export default card