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68 lines
1.1 KiB
TypeScript
68 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Team Rocket Returns'
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const card: Card = {
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name: {
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en: "Dark Houndoom",
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},
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illustrator: "Nakaoka",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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229,
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],
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hp: 70,
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types: [
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"Fire",
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"Darkness",
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],
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evolveFrom: {
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en: "Houndour",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-POWER",
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name: {
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en: "Fire Breath",
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},
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effect: {
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en: "Once during your turn (before your attack), if Dark Houndoom is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Burned. This power can't be used if Dark Houndoom is affected by a Special Condition.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Fire",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Fire Payback",
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},
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effect: {
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en: "If you have less Benched Pokémon than your opponent, this attack does 40 damage plus 20 more damage.",
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},
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damage: 40,
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},
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],
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weaknesses: [
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{
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type: "Water",
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value: "×2"
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},
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],
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}
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export default card
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