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39 lines
1.3 KiB
TypeScript
39 lines
1.3 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Evolving Skies'
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const card: Card = {
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set: Set,
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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},
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name: {
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en: "Crystal Cave",
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fr: "Caverne de Cristal",
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es: "Cueva Cristal",
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it: "Caverna dei Cristalli",
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pt: "Crystal Cave",
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de: "Kristallhöhle"
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},
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rarity: "Uncommon",
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category: "Trainer",
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effect: {
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en: "Once during each player’s turn, that player may heal 30 damage from each of their Metal Pokémon and Dragon Pokémon.",
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fr: "Une fois pendant le tour de chaque joueur, ce joueur peut soigner 30 dégâts de chacun de ses Pokémon Metal et Pokémon Dragon.",
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es: "Una vez durante el turno de cada jugador, ese jugador puede curar 30 puntos de daño a cada uno de sus Pokémon Metal y Pokémon Dragon.",
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it: "Una sola volta durante il turno di ciascun giocatore, quel giocatore può curare 30 danni da ciascuno dei suoi Pokémon Metal e Dragon.",
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pt: "Once during each player’s turn, that player may heal 30 damage from each of their Metal Pokémon and Dragon Pokémon.",
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de: "Einmal während des Zuges jedes Spielers kann jener Spieler 30 Schadenspunkte bei jedem seiner Metal-Pokémon und Dragon-Pokémon heilen."
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},
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trainerType: "Stadium",
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illustrator: "Toyste Beach"
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}
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export default card |