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import { Card } from '../../../interfaces'
import Set from '../Aquapolis'
const card: Card = {
name: {
en: "Jumpluff",
},
illustrator: "Yuka Morii",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
189,
],
hp: 70,
types: [
"Grass",
],
evolveFrom: {
en: "Skiploom",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Fluff",
},
effect: {
en: "During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).",
},
},
],
attacks: [
{
cost: [
"Grass",
],
name: {
en: "Cotton Punch",
},
effect: {
en: "Flip 2 coins. This attack does 30 damage times the number of heads.",
},
damage: 30,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Water",
value: "-30"
},
],
}
export default card