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import { Card } from '../../../interfaces'
import Set from '../Aquapolis'
const card: Card = {
name: {
en: "Scizor",
},
illustrator: "Hisao Nakamura",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
212,
],
hp: 80,
types: [
"Metal",
],
evolveFrom: {
en: "Scyther",
},
stage: "Stage1",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Poison Resistance",
},
effect: {
en: "Scizor can't be Poisoned.",
},
},
],
attacks: [
{
cost: [
"Metal",
"Colorless",
],
name: {
en: "Snatch",
},
effect: {
en: "Before doing damage, you may choose 1 of your opponent's Benched Pokémon with no damage counters on it and snatch the Defending Pokémon with it.",
},
damage: 20,
},
{
cost: [
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Heavy Metal",
},
effect: {
en: "Flip a number of coins equal to the number of Metal Energy attached to Scizor. This attack does 30 damage plus 20 damage times the number of heads.",
},
damage: 30,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card