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import { Card } from '../../../interfaces'
import Set from '../Aquapolis'
const card: Card = {
name: {
en: "Steelix",
},
illustrator: "Hajime Kusajima",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
208,
],
hp: 100,
types: [
"Metal",
],
evolveFrom: {
en: "Onix",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Earth Rift",
},
effect: {
en: "This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) Then, flip a coin. If tails, this attack can't be used during your next turn.",
},
damage: 10,
},
{
cost: [
"Metal",
"Metal",
"Colorless",
"Colorless",
],
name: {
en: "Iron Smash",
},
effect: {
en: "Flip 2 coins. If both are heads, this attack does 50 damage plus 20 more damage. If both are tails, this attack does nothing. If 1 is heads and 1 is tails, this attack just does 50 damage.",
},
damage: 50,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
],
}
export default card