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import { Card } from '../../../interfaces'
import Set from '../Sandstorm'
const card: Card = {
name: {
en: "Golduck",
},
illustrator: "Hajime Kusajima",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
55,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Psyduck",
},
stage: "Stage1",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Chaos Flash",
},
effect: {
en: "Once during your turn (before your attack), if Golduck is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused. This power can't be used if Golduck is affected by a Special Condition.",
},
},
],
attacks: [
{
cost: [
"Water",
"Psychic",
],
name: {
en: "Special Blow",
},
effect: {
en: "If the Defending Pokémon has any Special Energy cards attached to it, this attack does 30 damage plus 40 more damage.",
},
damage: 30,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card