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68 lines
1.0 KiB
TypeScript
68 lines
1.0 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Dark Omastar",
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},
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illustrator: "Tomokazu Komiya",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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139,
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],
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hp: 70,
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types: [
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"Water",
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],
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evolveFrom: {
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en: "Omanyte",
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},
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stage: "Stage2",
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attacks: [
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{
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cost: [
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"Water",
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],
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name: {
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en: "Prehistoric Water",
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},
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effect: {
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en: "If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck.",
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},
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},
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{
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cost: [
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"Water",
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"Colorless",
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],
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name: {
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en: "Dark Tentacle",
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},
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effect: {
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en: "During your opponent's next turn, the Defending Pokémon can't evolve except from effects of attacks or Pokémon Powers. (Benching that Pokémon ends this effect.)",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Grass",
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value: "×2"
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},
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],
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}
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export default card
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