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import { Card } from '../../../interfaces'
import Set from '../Neo Destiny'
const card: Card = {
name: {
en: "Dark Omastar",
},
illustrator: "Tomokazu Komiya",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
139,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Omanyte",
},
stage: "Stage2",
attacks: [
{
cost: [
"Water",
],
name: {
en: "Prehistoric Water",
},
effect: {
en: "If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck.",
},
},
{
cost: [
"Water",
"Colorless",
],
name: {
en: "Dark Tentacle",
},
effect: {
en: "During your opponent's next turn, the Defending Pokémon can't evolve except from effects of attacks or Pokémon Powers. (Benching that Pokémon ends this effect.)",
},
damage: 30,
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
}
export default card