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72 lines
1.2 KiB
TypeScript
72 lines
1.2 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Dark Porygon2",
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},
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illustrator: undefined,
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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233,
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],
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hp: 60,
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types: [
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"Colorless",
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],
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evolveFrom: {
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en: "Porygon",
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},
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stage: "Stage1",
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abilities: [
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{
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type: "Poke-POWER",
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name: {
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en: "Spatial Distortion",
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},
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effect: {
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en: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Colorless",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Curve Attack",
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},
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effect: {
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en: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)",
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},
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damage: 20,
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},
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],
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weaknesses: [
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{
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type: "Fighting",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Psychic",
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value: "-30"
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},
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],
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}
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export default card
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