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71 lines
1.1 KiB
TypeScript
71 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Genesis'
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const card: Card = {
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name: {
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en: "Quilava",
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},
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illustrator: "Ken Sugimori",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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156,
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],
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hp: 70,
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types: [
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"Fire",
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],
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evolveFrom: {
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en: "Cyndaquil",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Fire",
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"Fire",
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],
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name: {
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en: "Smokescreen",
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},
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effect: {
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en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.",
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},
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damage: 20,
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},
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{
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cost: [
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"Fire",
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"Fire",
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"Fire",
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],
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name: {
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en: "Char",
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},
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effect: {
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en: "If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokémon as long as it's in play.)",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Water",
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value: "×2"
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},
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],
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}
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export default card
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