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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Wigglytuff",
de: "Knuddeluff"
},
illustrator: "Hizuki Misono",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
40,
],
hp: 70,
types: [
"Colorless",
],
evolveFrom: {
en: "Jigglypuff",
},
stage: "Stage1",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Good Neighbor",
de: "Guter Nachbar"
},
effect: {
en: "Once during your turn (before you attack), if Wigglytuff is on your bench, you may flip a coin. If heads, each player removes up to 2 damage counters from his or her Active Pokémon. This power can't be used if you have already used another Wigglytuff's Good Neighbor Poké-Power this turn.",
de: "Einmal während deines Zuges (vor deinem Angriff) kannst du, falls Knuddeluff auf deiner Bank ist, eine Münze werfen. Bei \"Kopf\" entfernt jeder Spieler 2 Schadensmarken von seinem aktiven Pokémon. Diese Fähigkeit kann nicht verwendet werden, falls du in diesem Zug bereits die Poké-Power \"Guter Nachbar\" eines anderen Knuddeluffs verwendet hast."
},
},
],
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Do the Wave",
de: "Wellenreiten"
},
effect: {
en: "Flip a coin. If heads, this attack does 10 damage times the number of Pokémon you have in play.",
de: "Wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff 10 Schadenspunkte mal der Anzahl an Pokémon, die du im Spiel hast, zu."
},
damage: "10x",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card