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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Piloswine",
de: "Keifel"
},
illustrator: "Shin-ichi Yoshida",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
221,
],
hp: 80,
types: [
"Fighting",
],
evolveFrom: {
en: "Swinub",
},
stage: "Stage1",
attacks: [
{
cost: [
"Fighting",
"Colorless",
"Colorless",
],
name: {
en: "Impaling Tusk",
de: "Durchbohrender Stoßzahn"
},
damage: 40,
},
{
cost: [
"Fighting",
"Fighting",
"Colorless",
"Colorless",
],
name: {
en: "Continuous Charge",
de: "Dauernder Ansturm"
},
effect: {
en: "Flip 4 coins. This attack foes 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads.",
de: "Wirf 4 Münzen. Dieser Angriff fügt 30 Schadenspunkte plus 20 weitere Schadenspunkte pro geworfenem \"Kopf\" zu. Lege für jeden \"Kopf\" eine Schadensmarke auf Keifel."
},
damage: "30+",
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
resistances: [
{
type: "Lightning",
value: "-30"
},
],
}
export default card