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https://github.com/tcgdex/cards-database.git
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85 lines
1.5 KiB
TypeScript
85 lines
1.5 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "hgss3-36",
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localId: 36,
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// Card informations
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name: {
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en: "Scyther",
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fr: "Insecateur",
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},
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hp: 60,
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type: [
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Type.GRASS,
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],
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dexId: 123,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/hgss/hgss3/36/low",
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fr: "https://assets.tcgdex.net/fr/hgss/hgss3/36/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/hgss/hgss3/36/high",
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fr: "https://assets.tcgdex.net/fr/hgss/hgss3/36/high",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: "Wataru Kawahara/Direc. Shinji Higuchi",
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attacks: [{
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cost: [
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Type.COLORLESS,
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Type.COLORLESS
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],
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name: {
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en: "Afterimage Strike",
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fr: "Frap'Invisible",
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},
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text: {
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en: "During your opponent's next turn, if Scyther would be damaged by an attack, flip a coin. If heads, prevent that attack's damage done to Scyther.",
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fr: "Pendant le prochain tour de votre adversaire, si Insécateur doit subir les dégâts d'une attaque, lancez une pièce. Si c'est face, Insécateur ne subit pas les",
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},
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damage: 20
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}],
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weaknesses: [{
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type: Type.FIRE,
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value: "×2"
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}],
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retreat: 1,
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rarity: Rarity.Uncommon,
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category: Category.POKEMON,
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set: {
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name: "HS—Undaunted",
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code: "hgss3"
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}
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}
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export default card
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