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import { Card } from '../../../interfaces'
import Set from '../Ruby & Sapphire'
const card: Card = {
name: {
en: "Delcatty",
fr: "Delcatty",
de: "Enekoro"
},
illustrator: "Ken Sugimori",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
301,
],
hp: 80,
types: [
"Colorless",
],
evolveFrom: {
en: "Skitty",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Energy Call",
fr: "Énergie supplémentaire",
de: "Energieruf"
},
effect: {
en: "Attach 1 Energy card from your discard pile to your Active Pokémon.",
fr: "Attachez une carte Énergie de votre pile de défausse à votre Pokémon Actif.",
de: "Nimm eine Energiekarte von deinem Ablagestapel und lege sie an das Aktive Pokémon an."
},
damage: 10,
},
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Cannonball",
fr: "Boulet de canon",
de: "Kanonenkugel"
},
effect: {
en: "Does 30 damage plus 10 more damage for each Energy attached to Delcatty but not used to pay for this attack's Energy cost.",
fr: "Inflige 30 dégâts plus 10 dégâts supplémentaires pour chaque carte Énergie attachée à Delcatty qui n'a pas été utilisée pour payer le coût en Énergie de cette attaque.",
de: "Dieser Angriff fügt 30 Schadenspunkte plus 10 weitere Schadenspunkte für jede an Enekoro angelegte Energie zu, die nicht zum Zahlen der Energiekosten für diesen Angriff verwendet wurde."
},
damage: "30+",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card