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71 lines
1.4 KiB
TypeScript
71 lines
1.4 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Undaunted'
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const card: Card = {
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name: {
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en: "Scyther",
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fr: "Insecateur",
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de: "Sichlor"
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},
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illustrator: "Wataru Kawahara/Direc. Shinji Higuchi",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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123,
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],
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hp: 60,
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types: [
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"Grass",
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],
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stage: "Basic",
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attacks: [
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{
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cost: [
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Afterimage Strike",
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fr: "Frap’Invisible",
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de: "Nachbild-Angriff"
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},
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effect: {
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en: "During your opponent’s next turn, if Scyther would be damaged by an attack, flip a coin. If heads, prevent that attack’s damage done to Scyther.",
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fr: "Pendant le prochain tour de votre adversaire, si Insécateur doit subir les dégâts d’une attaque, lancez une pièce. Si c’est face, Insécateur ne subit pas les",
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de: "Wenn Sichlor während des nächsten Zuges deines Gegners durch einen Angriff Schaden zugefügt würde, wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff Sichlor keinen Schaden zu."
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},
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damage: 20,
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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retreat: 1,
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description: {
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en: "When it moves, it leaves only a blur. If it hides in grass, its protective colors make it invisible."
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},
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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}
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}
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export default card
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