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import { Card } from '../../../interfaces'
import Set from '../Team Rocket'
const card: Card = {
name: {
en: "Dark Blastoise",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
9,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Wartortle",
},
stage: "Stage2",
attacks: [
{
cost: [
"Water",
"Water",
],
name: {
en: "Hydrocannon",
},
effect: {
en: "Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way.",
},
damage: 30,
},
{
cost: [
"Water",
"Colorless",
"Colorless",
],
name: {
en: "Rocket Tackle",
},
effect: {
en: "Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)",
},
damage: 40,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card