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import { Card } from '../../../interfaces'
import Set from '../Crystal Guardians'
const card: Card = {
name: {
en: "Venusaur",
},
illustrator: "Hajime Kusajima",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
3,
],
hp: 110,
types: [
"Grass",
],
evolveFrom: {
en: "Ivysaur",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Chlorophyll",
},
effect: {
en: "All Energy cards that provide only Colorless Energy attached to your Grass Pokémon provide Grass Energy instead.",
},
},
],
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Green Blast",
},
effect: {
en: "Does 20 damage plus 10 more damage for each Grass Energy attached to all of your Pokémon.",
},
damage: 20,
},
{
cost: [
"Grass",
"Grass",
"Colorless",
],
name: {
en: "Toxic Sleep",
},
effect: {
en: "The Defending Pokémon is now Asleep and Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.",
},
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card