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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Dark Golduck",
},
illustrator: "Nakaoka",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
55,
],
hp: 70,
types: [
"Water",
"Darkness",
],
evolveFrom: {
en: "Psyduck",
},
stage: "Stage1",
attacks: [
{
cost: [
"Water",
"Colorless",
],
name: {
en: "Darkness Shield",
},
effect: {
en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to each of your Active Pokémon during your opponent's next turn.",
},
damage: 20,
},
{
cost: [
"Water",
"Colorless",
"Colorless",
],
name: {
en: "Cold Crush",
},
effect: {
en: "You may discard an Energy card attached to Dark Golduck. If you do, discard an Energy attached to the Defending Pokémon.",
},
damage: 40,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card