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81 lines
1.3 KiB
TypeScript
81 lines
1.3 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Call of Legends'
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const card: Card = {
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name: {
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en: "Tangrowth",
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fr: "Bouldeneu",
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},
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illustrator: "Hideaki Hakozaki",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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465,
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],
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hp: 110,
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types: [
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"Grass",
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],
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evolveFrom: {
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en: "Tangela",
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fr: "Saquedeneu",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Colorless",
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],
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name: {
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en: "Grind",
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fr: "Écrase",
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},
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effect: {
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en: "Does 20 damage times the amount of Energy attached to Tangrowth.",
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fr: "Cette attaque inflige 20 dégâts multipliés par le nombre d’Énergies attachées à Bouldeneu.",
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},
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damage: 20,
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},
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{
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cost: [
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"Grass",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Plow Over",
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fr: "Labour",
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},
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effect: {
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en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, put 1 Energy card attached to the Defending Pokémon in the Lost Zone.",
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fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Paralysé. Si c’est pile, placez 1 carte Énergie attachée au Pokémon Défenseur dans la Zone Perdue.",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Water",
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value: "-20"
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},
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],
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retreat: 4,
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}
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export default card
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