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import { Card } from '../../../interfaces'
import Set from '../Call of Legends'
const card: Card = {
name: {
en: "Tangrowth",
fr: "Bouldeneu",
},
illustrator: "Hideaki Hakozaki",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
465,
],
hp: 110,
types: [
"Grass",
],
evolveFrom: {
en: "Tangela",
fr: "Saquedeneu",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Grind",
fr: "Écrase",
},
effect: {
en: "Does 20 damage times the amount of Energy attached to Tangrowth.",
fr: "Cette attaque inflige 20 dégâts multipliés par le nombre dÉnergies attachées à Bouldeneu.",
},
damage: 20,
},
{
cost: [
"Grass",
"Colorless",
"Colorless",
],
name: {
en: "Plow Over",
fr: "Labour",
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, put 1 Energy card attached to the Defending Pokémon in the Lost Zone.",
fr: "Lancez une pièce. Si cest face, le Pokémon Défenseur est maintenant Paralysé. Si cest pile, placez 1 carte Énergie attachée au Pokémon Défenseur dans la Zone Perdue.",
},
damage: 30,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Water",
value: "-20"
},
],
retreat: 4,
}
export default card