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import { Card } from '../../../interfaces'
import Set from '../Call of Legends'
const card: Card = {
name: {
en: "Houndoom",
de: "Hundemon"
},
illustrator: "Kagemaru Himeno",
rarity: "Rare Holo",
category: "Pokemon",
set: Set,
dexId: [
229,
],
hp: 90,
types: [
"Darkness",
],
evolveFrom: {
en: "Houndour",
},
stage: "Stage1",
attacks: [
{
cost: [
"Darkness",
],
name: {
en: "Fire Counterattack",
de: "Feuerkonter"
},
effect: {
en: "If your opponent has any Fighting Pokémon in play, this attack does 20 damage plus 60 more damage.",
de: "Wenn dein Gegner mindestens 1 -Pokémon im Spiel hat, fügt dieser Angriff 20 Schadenspunkte plus 60 weitere Schadenspunkte zu."
},
damage: "20+",
},
{
cost: [
"Darkness",
"Darkness",
],
name: {
en: "Dark Roar",
de: "Finsternisbrüller"
},
effect: {
en: "Your opponent discards a card from his or her hand.",
de: "Der Gegner legt eine seiner Handkarten auf seinen Ablagestapel."
},
damage: 50,
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
resistances: [
{
type: "Psychic",
value: "-20"
},
],
}
export default card