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import { Card } from '../../../interfaces'
import Set from '../Jungle'
const card: Card = {
name: {
en: "Vileplume",
},
illustrator: "Keiji Kinebuchi",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
45,
],
hp: 80,
types: [
"Grass",
],
evolveFrom: {
en: "Gloom",
},
stage: "Stage2",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Heal",
},
effect: {
en: "Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.",
},
},
],
attacks: [
{
cost: [
"Grass",
"Grass",
"Grass",
],
name: {
en: "Petal Dance",
},
effect: {
en: "Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage).",
},
damage: 40,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card