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67 lines
998 B
TypeScript
67 lines
998 B
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Jungle'
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const card: Card = {
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name: {
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en: "Vileplume",
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},
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illustrator: "Keiji Kinebuchi",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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45,
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],
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hp: 80,
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types: [
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"Grass",
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],
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evolveFrom: {
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en: "Gloom",
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},
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stage: "Stage2",
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abilities: [
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{
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type: "Poke-POWER",
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name: {
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en: "Heal",
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},
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effect: {
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en: "Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.",
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},
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},
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],
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attacks: [
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{
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cost: [
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"Grass",
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"Grass",
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"Grass",
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],
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name: {
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en: "Petal Dance",
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},
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effect: {
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en: "Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage).",
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},
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damage: 40,
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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}
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export default card
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