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import { Card } from '../../../interfaces'
import Set from '../Team Rocket'
const card: Card = {
name: {
en: "Dark Vileplume",
},
illustrator: "Kagemaru Himeno",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
45,
],
hp: 60,
types: [
"Grass",
],
evolveFrom: {
en: "Gloom",
},
stage: "Stage2",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Hay Fever",
},
effect: {
en: "No Trainer cards can be played. This power stops working while Dark Vileplume is Asleep, Confused, or Paralyzed.",
},
},
],
attacks: [
{
cost: [
"Grass",
"Grass",
"Grass",
],
name: {
en: "Petal Whirlwind",
},
effect: {
en: "Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after dealing damage).",
},
damage: 30,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card