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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Venomoth",
},
illustrator: "Yukiko Baba",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
49,
],
hp: 70,
types: [
"Grass",
],
evolveFrom: {
en: "Venonat",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Healing Dust",
},
effect: {
en: "Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.",
},
},
{
cost: [
"Grass",
"Colorless",
"Colorless",
],
name: {
en: "Miracle Powder",
},
effect: {
en: "Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition.",
},
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card