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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Crobat",
},
illustrator: "Atsuko Nishida",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
169,
],
hp: 80,
types: [
"Colorless",
],
evolveFrom: {
en: "Golbat",
},
stage: "Stage2",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Crystal Type",
},
effect: {
en: "Whenever you attach a Grass, Fire, or Psychic basic Energy card from your hand to Crobat, Crobat's type (color) becomes the same as that type of energy until the end of the turn.",
},
},
],
attacks: [
{
cost: [
"Grass",
"Fire",
"Colorless",
],
name: {
en: "Poison Flame",
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Burned and Poisoned.",
},
},
{
cost: [
"Grass",
"Psychic",
"Psychic",
],
name: {
en: "Squared Attack",
},
effect: {
en: "Flip 4 coins. This attack does 20 damage times the number of heads.",
},
damage: 20,
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
},
],
}
export default card