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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Steelix",
},
illustrator: "Hikaru Koike",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
208,
],
hp: 100,
types: [
"Metal",
],
evolveFrom: {
en: "Onix",
},
stage: "Stage1",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Rare Metal",
},
effect: {
en: "All basic Energy cards attached to Steelix provide Metal Energy instead of their usual types.",
},
},
],
attacks: [
{
cost: [
"Metal",
"Metal",
"Colorless",
],
name: {
en: "Squeeze",
},
effect: {
en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Paralyzed.",
},
damage: 20,
},
{
cost: [
"Metal",
"Metal",
"Metal",
"Colorless",
],
name: {
en: "Metal Tail",
},
effect: {
en: "Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing.",
},
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
],
}
export default card