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Florian Bouillon ef2d099e6e
Fixed ! (#22)
Signed-off-by: Avior <florian.bouillon@delta-wings.net>
2021-05-26 14:51:02 +02:00

67 lines
1.1 KiB
TypeScript

import { Card } from '../../../interfaces'
import Set from '../Neo Destiny'
const card: Card = {
name: {
en: "Light Dragonite",
},
illustrator: "Atsuko Nishida",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
149,
],
hp: 100,
types: [
"Colorless",
],
evolveFrom: {
en: "Dragonair",
},
stage: "Stage2",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Miraculous Wind",
},
effect: {
en: "As long as Light Dragonite is your Active Pokémon, each Special Energy card provides Colorless Energy instead of its usual type and its other effects stop working. This power stops working while Light Dragonite is Asleep, Confused, or Paralyzed.",
},
},
],
attacks: [
{
cost: [
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Light Wave",
},
effect: {
en: "During your opponent's next turn, prevent all effects of attacks that are not damage done to this Pokémon.",
},
damage: 40,
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
}
export default card