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import { Card } from '../../../interfaces'
import Set from '../Neo Genesis'
const card: Card = {
name: {
en: "Azumarill",
},
illustrator: "Ken Sugimori",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
184,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Marill",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Tackle",
},
damage: 20,
},
{
cost: [
"Water",
"Water",
"Water",
],
name: {
en: "Bubble Shower",
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 30,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card