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import { Card } from '../../../interfaces'
import Set from '../Aquapolis'
const card: Card = {
name: {
en: "Golduck",
de: "Entoron"
},
illustrator: "Sumiyoshi Kizuki",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
55,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Psyduck",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Slash",
de: "Schlitzer"
},
damage: 20,
},
{
cost: [
"Psychic",
"Colorless",
"Colorless",
],
name: {
en: "Distortion Beam",
fr: "Rayon de distorsion",
de: "Verdrehstrahl"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.",
fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Endormi. Si c'est pile, le Pokémon Défenseur est maintenant Confus.",
de: "Wirf eine Münze. Bei 'Kopf' schläft das Verteidigende Pokémon jetzt. Bei 'Zahl' ist das Verteidigende Pokémon jetzt verwirrt."
},
damage: 30,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card