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https://github.com/tcgdex/cards-database.git
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85 lines
1.3 KiB
TypeScript
85 lines
1.3 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "base2-55",
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localId: 55,
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// Card informations
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name: {
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en: "Mankey",
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},
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hp: 30,
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type: [
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Type.FIGHTING,
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],
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dexId: 56,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/base/base2/55/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/base/base2/55/high",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: "Kagemaru Himeno",
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abilities: [{
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id: 183,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Peek",
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},
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text: {
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en: "Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be used if Mankey is Asleep, Confused, or Paralyzed.",
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}
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}],
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attacks: [{
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cost: [
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Type.COLORLESS
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],
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name: {
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en: "Scratch",
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},
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damage: 10
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}],
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weaknesses: [{
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type: Type.PSYCHIC,
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value: "×2"
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}],
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rarity: Rarity.COMMON,
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category: Category.POKEMON,
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set: {
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name: "Jungle",
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code: "base2"
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}
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}
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export default card
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