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import { Card } from '../../../interfaces'
import Set from '../BREAKthrough'
const card: Card = {
name: {
en: "Vivillon",
fr: "Prismillon",
},
illustrator: "Mizue",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
666,
],
hp: 120,
types: [
"Grass",
],
evolveFrom: {
en: "Spewpa",
fr: "Pérégrain",
},
stage: "Stage2",
abilities: [
{
type: "Ability",
name: {
en: "Energy Color",
fr: "Couleur d'Énergie",
},
effect: {
en: "Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.",
fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez lancer une pièce. Si c'est face, cherchez une carte Énergie de base dans votre deck et attachez-la à l'un de vos Pokémon. Mélangez ensuite votre deck.",
},
},
],
attacks: [
{
cost: [
"Grass",
"Colorless",
"Colorless",
],
name: {
en: "Sleep Powder",
fr: "Poudre Dodo",
},
effect: {
en: "Your opponent's Active Pokémon is now Asleep.",
fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.",
},
damage: 60,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
retreat: 1,
}
export default card